

It's also safe to assume that many such people understand the development process, and comprehend the many pitfalls on that path. People for whom the phrase "console port" would indeed be a heresy. This could have been an anomaly of course, or more likely it speaks to Star Citizen being favoured by those with an appreciation of what its trying to achieve in terms of pushing technical boundaries. Interesting too was the number of people we spoke to who had a technical background in computing - about half. Instead, they were willing to discuss those issues, and in general the tone of the response was "yes, but who else is offering what Star Citizen is offering?" Out of a dozen or so people we talked to, we didn't come across one who outright refuted any of the criticisms we offered up about the game, and where it hadn't yet delivered - it wasn't a Scientology get-together. These aren't people in the grip of some crazed money church, with pictures of SC's brain-in-chief Chris Roberts hanging on their bedroom walls. What we found was a mature, reasoned group with a sense of fun and wonder. mindlessly pointing to details with no further explanation ie oh star citizen is slow paced or star citizen is too buggy or star. We used a considerable portion of our time at the event to speak to those attending - these would be the same naive backers that the more enraged critics of the project are convinced are being fleeced of their hard earned cash. Star citizen hate (rant) It’s so frustrating reading everyone’s posts about whether or not the game is a scam like most of the people playing this game enjoy it and truly have fun and that’s what matters. For us, it also added that much needed human dimension to the whole picture, particularly in an era when Manichaean screaming at each other across fibre-optic networks seems to be the most highly valued method of discourse. It was fascinating of course - the sessions demonstrated the drive, enthusiasm and determination of the SC team to deliver what they have promised, and the sheer depth of work already completed. We took the opportunity of a media invitation to CitizenCon 2949 in Manchester this month - our first formal dealing with Cloud Imperium Games.

Which, for the purposes of honesty, includes the author of this article. This is not the place to discuss more specific complaints about Star Citizen, concerning missed deadlines, or offering up new ideas before previous ones are anywhere near completion.Īnd here's why - "enabled delusion" assumes tremendous naivety on the part of those that have backed the title.
